This is the high-res ZBrush sculpt for my 3dense Media School term 2 project. Let's just say that I had a ton of fun sculpting this, making my own alphas for the suit patterns, sculpting the hair and face details. I took the liberty to design the sword handles and guards and the heels for my character, while staying true to the original concept art by Lee Kimsan. I also designed and included original details for the back that weren't available from the original concept. Certain small details like the buckles on the harness were blocked in Maya and then brought to ZBrush.
Currently, the model has been textured in Substance Painter and rendered in Marmoset Toolbag 4 after some final tweaks to the design and proportions. I will rig and pose the model in the coming term, after which I will post the final model here on Artstation.
*The original concept is by Lee Kimsan*
https://www.artstation.com/artwork/vJzxAD